![]() Fixed the game becoming unresponsive after turning off one controller and connecting another.Fixed a freeze that could occur when entering the Options menu just before the death screen appears.Fixed a crash that could occur when players get kicked for being idle.Fixed an issue that was causing the controller to not be detected properly when the player disconnected and reconnected it.Reduced the size of the no-build zone at the small and large Harbor.Increased the no-build zone at the Dome, around Oxum’s Gas Station and the Sewer Branch. ![]() The Heavy Scientists had to strong of an aim from long distances, so we reduced their accuracy when shooting from far away.Improved the flightpath of Chinook helicopters as they approach and land on Oil Rigs.This should make it easier if you and your group decide to tackle the Oil Rigs during night time. However, they have confirmed that a lot of improvements have been made to the Oil Rigs and this should significantly improve the experience when running the monument. The list is extensive so they plan to share it in more detail once the patch notes are released. Facepunch has promised that patch 1.32 will bring loads of fixes and quality of life improvements to the Main Branch. When it comes to changes in this week’s update, the development team has confirmed that gameplay improvements are coming. After the April blueprint wipe there are no plans for another one, but when we end up doing one, we will communicate it in advance, so players know when to expect it.” A message from Facepunch explains: “This time we decided to give notice a month in advance, so everyone is aware that it’s coming.
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